cs2d api documentation

Modules

hooks.onEndround Executed script every endround
hooks.onHit Executed script on every hit
hooks.onJoin Executed script on every join
hooks.onLeave Executed script on every leave
hooks.onMapchange Executed script on every map change
hooks.onMenu Executed script every action on a menu
hooks.onServeraction Executed script every press on the serveraction keyboard touch
hooks.onSpawn Executed script everytime a player spawn
hooks.onStartround Executed script every startround
controler.main reference all the files needed for the mixscript
controler.oncreatemixbutton Event on the "createmix" button from main menu
controler.oninit All the action which are made when the server start
controler.onleavemixes Event on the "Leavemix" Button from main menu
controler.onlistmixes Event on the "Listmix" Button from main menu
controler.onmymix Event on "mymix" button from main menu - visible only when the player play a mix
controler.onregistermixes Event on the register mix button from main menu
model.libraries.object Yet Another Class Implementation (version 1.2)
model.libraries.table Name: Inherit( t, base ) Desc: Copies any missing data from base to t
VIEW.listmix

Classes

Chooseside Class Chooseside
GUI.Container
GUI.GridLayout
GUI.HeadContainerList
GUI.LinearHoriLayout
GUI.LinearVertiLayout
GUI.SeparateHoriLayout
GUI.SeparateHoriLayoutbis
GUI.SeparateVertiLayout
GUI.SeparateVertiLayoutbis
GUI.WindowsLayout
Kniferound Class Kniferound
Button Class Button
Menu Class Menu
MenuList Class MenuList
Mix Class Mix
MixList Class MixList
Player Class Player
MixList Class MixList
Team Class Team
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